Decentralized Distributed Rendering Network — Lark Network
Last updated
Last updated
Paraverse fully utilizes the distributed ledger and decentralized characteristics of blockchain, breaking away from the traditional rendering model that relies on a single central server. Designed for 3D application rendering, it has independently developed the Lark Network, a decentralized distributed rendering network. By distributing rendering tasks across multiple network nodes, it achieves higher rendering speed and system stability, avoiding single-point failures while offering scalability. Additionally, the decentralized rendering network enables all nodes to act as rendering nodes, allowing users to earn rewards by contributing their computing resources or paying for computational power provided by other nodes. Lark Network is built on EVM (Ethereum Virtual Machine) and integrates rollup solutions to improve consensus mechanisms and enhance blockchain TPS (transactions per second). It also combines real-time cloud rendering technology, quantified GPU proof-of-work, and a block validation mechanism to construct an economic system. Block rewards are determined based on staking, rendering duration, and hardware capabilities. By using dynamic allocation strategies alongside DHT (Distributed Hash Table) for network addressing and storage, it reduces network transmission time and optimizes rendering distribution bandwidth. The decentralized distributed rendering network, Lark Network, is applied within ParaLab. The process can be outlined as follows:
Miners register their mining machines in the Paraverse decentralized rendering network.
After undergoing hardware capability checks by an inspector, the rendering node submits a registration request to the management node.
Once registered, application developers connect their applications to the platform cluster.
When a user initiates an application execution request, the management node retrieves the mining machine registry and, based on allocation strategies and the developer's selected GPU performance-price tier, assigns 3D applications to rendering nodes for execution.
The mining machine registry continuously collects real-time mining machine data and synchronizes it with the management node.