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Paraverse White Paper
  • Paraverse: A Decentralized Operating and Trading Platform for 3D Digital Assets
  • Digital Parallel World
    • What is the "Digital Parallel World"?
    • Enabling Seamless Interaction with the Digital Parallel World
  • The Pain Points and Technical Challenges
    • The Pain Points and Technical Challenges
  • Paraverse Product Solutions
    • Paraverse Product Architecture Design
    • Operational System for the 3D Digital Parallel World — ParaLab
    • 3D Digital Parallel World Asset Utilization and Circulation System — ParaHere
    • Decentralized Distributed Rendering Network — Lark Network
    • Product Features
  • User Group Demand Analysis and Economic Ecosystem
    • User Group Demand Analysis
    • Paraverse Economic Ecosystem
      • User Payment System
      • Ecological Growth Strategy
      • Dynamic Analysis of PVS Token Market Capitalization Growth
  • Paraverse Core Technologies and Capabilities
    • Visual Computing GPU Resource Pooling
    • Cloud XR Network Transmission System
    • Distributed Validation Storage and Encrypted Operation of 3D Assets
    • Web3.0 combined anti-cheating mechanism for 3D applications
  • 3D Digital Asset Economic System Design
    • Token Design
      • Token Value Accumulation
      • Initial Token Distribution
      • Token circulation and stability
    • Incentive Mechanism
      • Rendering income
      • Validation Reward
      • Staking Rewards
    • Penalty Mechanism
  • Security and Privacy
    • Access Control and Authentication
    • Privacy Protection and Anonymity
    • Network Attack Prevention Measures
  • ParaDAO Community and Ecosystem
    • ParaDAO Community and Ecosystem
  • Ecosystem Development Roadmap
    • Ecosystem Development Roadmap
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  1. Paraverse Core Technologies and Capabilities

Visual Computing GPU Resource Pooling

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Last updated 2 months ago

Paraverse aims to create an interactive gateway to the digital parallel world. By integrating two cutting-edge fields—3D applications and decentralized infrastructure—along with underlying technologies such as real-time cloud rendering, cloud-native, and blockchain, Paraverse has developed several core technologies and capabilities. These aim to address the pain points in the production, distribution, and operation of 3D applications:

Visual Computing GPU Resource Pooling

The underlying architecture of Paraverse provides GPU resource pooling management capabilities by intercepting low-level graphics processing interfaces such as DX, OpenGL, and Vulkan. This allows the system to allocate seemingly exclusive GPU devices to applications and enable multiple graphics applications to share the GPU concurrently. By capturing post-rendered GPU image data from processes and extracting audio from audio devices for encoding, as well as isolating input/output devices and IO access at the process level for each application, Paraverse enables ultra-fine-grained GPU resource allocation—one machine can host multiple GPUs, and one GPU can be shared by multiple applications. The underlying platform supports both physical and virtual machines, and the operating system is compatible with Windows and Linux.